﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace StudentAgeSaveEditor.GameData.Increase
{
    public class IncreaserAttrEachRoundNpc : BaseIncreaser
    {
        public int npcId;

        public int attrId;

        public float rate;
    }
    }
